Buggy is a graphics engine developed in C++, using OpenGL for the PC version and ported to Playstation 4.
It's a small demo of a procedural generated city built on ESAT's graphic API, with real time modifications using ImGui
Little demo trying to imitate Comanche's effect. Made with SDL API, optimized and ported to ARM chip on Raspberry Pi
Inspired by the original arcade game: Space Invaders. The demo was written on C.
Demo created on C++, first using ESAT's 2D library and then ported to SFML.
Inspired by the original arcade game: JetPack. The demo was written on C, and rendered with ESAT's 2d Library